Versions/QLM3-322093

Update Information

 * New Mod System is active! You can read all about it here
 * Skills screen Morale visualization takes skill interests in to account
 * Updated plumbing icons on the Plumbing tutorial picture
 * Fix crash when duplicants try talking about things which are no longer in the game
 * Change to the internal heat calculation for turbine. Tuning is roughly but not exactly the same
 * Tools with filters now show the active filter on the hovercard
 * Audio option to mute the game on lost focus
 * Tuning to Ice Maker and Icedro Fan
 * Re-fix: Dupes can't pass door if it has no floor
 * Fix dupes get stuck trying to walk through a locked door if the door is built one tile above the ground
 * Dupes should generally behave more consistently when navigating through doors built in unusual configurations
 * Duplicants no longer get stuck trying to path through closed vertical solid doors
 * Falling dupes will now land on any floor they can walk on, inc. open doors, pitcher pump, and gantry
 * Pitcher Pump floors now behave consistently with other floor types, critters can walk over them
 * Can now cancel/deconstruct Wire Bridge when in the Wires filter
 * "Squeamish" trait and Care interest are now mutually exclusive
 * Fix Skill Point Gained notification/effects not showing up half the time
 * Updated interact for Respec Station
 * Skills Interest is correctly described on the minion select screen
 * Dead batteries will no longer provide magical power to transformers (the "Battery Transformer Infinite Power Loop" bug)