Versions/OC-253894

Update Information

 * Broad retuning of attribute leveling, to even out the progress between different attribute types and put them on a new curve
 * New artwork and effects for digging hard rocks, power tinkering, and ore pickup and delivery
 * Refined Conveyor Inbox, Conveyor Bridge, and Smart Locker art
 * Previously mastered jobs' perks are correctly loaded from save
 * Sound effects for Power Control Station and Steam Turbine
 * Removed Job-related subpriorities altogether, due to further knock-ons and hard-to-discern dupe behaviour
 * Fix crash loading some older saves that had jobs assigned
 * Batteries report charge loss
 * Added smart battery sound effects
 * Job perks won't apply more than once
 * Updated Disease Sensor artwork
 * Tweaks to battery refill meter behaviour
 * Disease sensor sound effects
 * Jobs now show how many duplicants have mastered that job in total
 * Shine bug idle voice is much less frequent
 * Fix crash when transfer arms try taking medication
 * Fix crash when a item is being repaired and gets destroyed
 * Fix crash when displaying crew portraits
 * Food rotting notification has been downgraded
 * Tweaks to printer pod sound effects
 * Fix crash that could be caused by logic-controlled doors
 * Fix details and stats panels showing information from the previously selected entity
 * Lots of tweaks and adjustments to Jobs text and tooltips
 * Turbine now works even if it doesn't have steam above it
 * Transfer arms no longer try to put everything in everything