Egg

Eggs are laid by critters. The subspecies of an egg can be different than the critter that laid it, with the chances for various subspecies be influenced by various conditions. An egg can either hatch into a new critter or be processed into Raw Egg at an Egg Cracker and then cooked into an Omelette at an Electric Grill.

Egg Weights
The following list is of use to players who intend to obtain Lime from Egg Shells. That said, the amount of Lime that can be obtained is proportional to the mass of the egg.

Save-scumming the Printing Pod's care packages is probably a more efficient way of going about getting eggs.

Mechanics

 * Assuming a critter never has the "glum" debuff, a wild critter will lay one egg from birth to death, while a tame critter will lay sixteen eggs from birth to death via old age. Wild critters can become glum due to being confined in a small space, while tame critters can become glum due to overcrowding or not being groomed often enough.
 * If there is at least one egg in a stable and the number of eggs plus the number of critters is larger than the stable's maximum capacity then the critters will receive the Cramped debuff, preventing them from generating more eggs; eggs inside a Ration Box or refrigerator inside the stable count towards this limit. The Cramped debuff will only go away once enough eggs hatch or are removed from the stable.
 * Eggs maintain the wild/tame status of their parent upon hatching. That is, the eggs of tame critters will hatch into tame babies, and the eggs of partially tamed wild critters will hatch into partially tamed babies.
 * Hatch will take 20 cycles to birth if left outside or 4 cycles if in an incubator. Each critter has its own time.
 * If eggs are put in e.g. a Storage Bin or transported via a Conveyor Rail, they will become non-viable after some time, so they will crack up and turn into Raw Egg and an Egg Shell.