Versions/R2-266019

Update Information

 * Fix Drip Cooling. In liquid density settling code we should've been calculating average temperature, not average energy which caused a rapid loss of energy.
 * Abyssalite should now ignore neutronium when averaging the temperature of nearby cells during world generation.
 * Fixed a bug where elements with zero thermal conductivity were conducting.
 * Fixed a crash that could occur when a helmet was destroyed.
 * Fixed the chewing sound on the adult hatch and added a chewing sound to the hatch babies.
 * Added some baby movement and inhale sounds to the Puft/Slickster.
 * Fixed a crash that could occur when the contents of a pipe froze as the pipe was destroyed.
 * Fixed an issue where the energy being passed from the conduit contents to the pipe was inverted.
 * Creature Lure should no longer crash on deconstruct.
 * Algae Habitats now have an empty chore which allows them to drop their bottles on the ground even if there is no bottle emptier.
 * Algae habitat no longer allows removal directly from storage.
 * Increased bottle emptier speed.
 * Fish eating from a storage locker notify the locker that it's contents have been changed so that the feeder gets properly refilled and things like the transfer arms can detect that it needs refilling.
 * Fish feeder should properly restore it's contents to the bottom of the feeder on load so that it's reachable by the fishes.
 * Baby hatches should no longer attempt to make jumps they can't reach.
 * Sandbox clear floor tool will not delete items in storage
 * Sandbox mode now has toggleable instant build mode.
 * Fixed a crash that could occur when using the 2147483646 world seed due to the Mono Random function crashing when using a value of int.Min.
 * Creature wrangling now respects priority. You can also see the priority toolbar if you click on the creature.
 * Thermal conductivity displayed on the properties panel for insulated/radiant buildings should now take into account those buildings modifiers.
 * Eggs spawned from tame creatures should now be tame.
 * Babies spawned from tame eggs should now be tame.
 * Duplicants can be spawned from the sandbox spawner menu.
 * Added official russian translation(beta).