Versions/SI-289764

Update Information

 * Fix crash in codex message dialogue
 * Updated Vole animations
 * New artwork for the Virtual Planetarium
 * Fixed see-through liquid containers
 * Reverted petroleum colour
 * Further fixes to rockets disappearing during launch/landing
 * Building exhaust temperature should no longer cause cooling to nearby cells
 * Further pass on element colours
 * Added meters to various rocket modules
 * Updated Jetsuit Checkpoint art
 * Dupes will no longer get stuck in an infinite yuck/ouch loop if they overheating while eating infected food
 * Baby Drecko can no longer sneak through closed doors
 * Solar Panel animations play correctly when there's no light
 * Oil Refinery is now flippable
 * Vole egg tuning
 * Fix Ranchers getting stuck if they can't reach a drop point set to auto-wrangle
 * Starmap shows distant destinations once again, but in a different colour
 * Can now "Analyze" space destinations on the other side of a gap
 * Duplicant health bars will be always visible if they are below 80% health
 * Fix selected object description not updating on select
 * Flight Path Not Clear now checks exactly the rocket width, and will report the first obstruction it finds in the status item
 * Fix crash when duplicant AI is searching for fetchable items
 * Updated strings for most of the new buildings
 * Fix crash with Voles that were created earlier in this previous
 * Sleeping in any kind of bed slowly restores Dupe health
 * Dupes will stop a recreational task immediately at night if they already have the bonus for that task
 * Space Destinations better display possible rare elements, and will actually give those elements once researched
 * Updated Auto Miner artwork
 * Fix crash if an item is destroyed while a Duplicant is determining if they can move to it