Versions/RP-393356

Update Information
Hello friends! We've got a patch to fix a number of bugs that came up over the holidays. As well, we've made the game fully compatible with MacOS Catalina. Thanks as always to those who played the game on the testing branch -- this was a bit of a gnarly one -- and we appreciate your bug reports and feedback!

''Note: This was originally version 393231, but has been updated to 393356

Fixes and Changes

 * Update to Unity 2018.4, updated .net Runtime and API to 4.X
 * Important note: While Windows Vista was not supported according to our minimum requirements, it was still possible to run the game on Vista up until now. After this update, the game will not run on Vista
 * Modders: The .NET runtime has been upgraded to 4.0 from 2.0. You will need to change the target runtime in your mod projects in order for them to compile after this update.
 * Fix crash when Duplicants are using the Ice Fan
 * Automation sounds should recover to their full volumes more quickly now
 * Balloon Artists will now attempt to set up their balloon stand at the Printing Pod if there is no valid recreation room.
 * Balloon Artists now need less space to set up a balloon stand.
 * Can now set the priority on buildings with a "Drop All Workable" chore.
 * Preventative measure to stop NaN masses from getting set on food
 * Fix for saves that already have NaN masses stored
 * Completing the building of Small buildings is no longer super loud.
 * Fix a lot of instances of sounds being played at incorrect coordinates, leading to an uneven mix with unintended loudnesses.
 * Fix Ghosts Of Gravitas achievement being awarded inconsistently
 * Various typo fixes
 * Fixed Sun Lamp sounds
 * Fixed bug where wires could not be drawn starting over the ports on Transformers
 * Fixed crash when multiple Pokeshells were looking for eggs to guard.
 * Conducting heat via loose ore should respect insulation of the tile the ore is resting on
 * Took out the eyelashes in the Stinky eye set for the overjoyed reaction. They snuck in there undetected before.
 * Fixed issues causing the new game cinematic sequence behave oddly. The cinematic should now show the Duplicants exiting the portal, zoom in, and display the introduction message. After closing the message the first timelapse is taken.
 * Fix for issue preventing the Printing Pod side screen from showing checkbox for 'leave' victory condition
 * Fix Pips getting stuck when rummaging for seeds
 * Rocket landing notification renamed, uses the correct rocket name, and dismisses itself shortly
 * Fix for a crash related to Duplicants finding the right item to fetch. This will also correct many instances of dupes fetching items of the incorrect priority
 * Solar Panels removed from Power Station description. Solar Panel functionality is unchanged, as they can't be tinkered
 * Fix crash when objects in Incubators are destroyed
 * Fix crash when dupes with balloons enter rockets
 * Adjust some inconsistent buttons orders on building status - Some buttons will move around, but Deconstruct will usually be in the top-left position
 * Fix obscure crash by preventing access on potentially destroyed buildings
 * Fix saves that have two pieces of pipe or vent on the same cell
 * Fix steam overlay on MacOS Catalina
 * MacOS builds now automatically choose between Metal and OpenGL graphics, this should prevent the fullscreen glitches on Catalina
 * Remaining MacOS notarization issues have been resolved.
 * Updated strings for MacOS Chinese, Korean and Russian