Versions/EU-279276

Update Information

 * Great hall now requires 3 decor items.
 * Fixed UI aliasing.
 * Fixed a performance issue where Dupes would use a lot of cpu time to find a place to stand and chat.
 * Jukebot turns down game music for you when you're looking at them.
 * Jukebot chirps with excitement when friends come by to dance, and beeps with sadness when they leave.
 * Arcade Cabinet SFX.
 * Tweak room constraints, so now partial Great Halls are still Mess Halls, and Med Bays can be built with Latrines.
 * Food and Decor Expectations are being replaced with Food and Decor Perceptions, which are modifiers on the food Duplicants eat and decor they see as it turns into Morale bonuses.
 * Morale has a scaling stress effect now, the more you over/undershoot a dupe's target morale, the bigger the stress effect.
 * Consumables screen now shows Morale instead of Food Expectation and Stress.
 * New traits which affect food expectation.
 * You can no longer debug dig tiles. You must use the deconstruct tool.
 * Rock and Dust comets no longer spawn loose regolith (though loose regolith may be spawned when a tile is destroyed).
 * Moved Massage Table into the Medicine build category.
 * Added Ice Sculpture to the tech tree.
 * This can happen:
 * [[File:EU-279276.gif]]