Versions/CU-273263

Update Information

 * Creature fertility factors reworked
 * All creatures have a base fertility gain (Wild or Tame)
 * Creatures that are Tame AND Happy get a large increase in fertility gain
 * Creatures that are Expecting or Confined do not gain fertility
 * Fixed water leaking through liquid permable walls on load.
 * Fixed performance spike caused by Fetch errand status item updating.
 * Fix for bug caused by LSHIFT drag straight line interacting poorly with LSHIFT sandbox tool hotkey modifier.
 * If a dupe starts harvesting a plant and that plant wilts, it should still drop a fruit.
 * Dupes should no longer get stuck at the fixed capture point.
 * Dreckos now produce much more phosphorite.
 * Revised refinery sidescreen UI to better show multiple inputs/outputs.
 * Duplicants that recover from sunburn will no longer immediately get sunburn again.
 * Walls are now called Wallpaper.
 * Wallpaper is no longer disable-able.
 * Oil well "Depressurize" chore should now be properly prioritized.
 * Tempshift Plates now block gasses from escaping in to the backwall.
 * Fixed performance spike when revealing a cell that's part of a large cavity or when first revealing the surface.
 * Fixed crash that could occur when showing floating text outside the simulation grid.