Radbolt

Radbolts are the emissions of Radbolt Generators which appear in similar form to liquid drops, albeit much larger. After the Generators have reached their set threshold of 50 to 500 Radbolts, they are fired in the set direction.

Radbolts in motion
A Radbolt projectile will lose 1 Radbolt per tile regardless of medium (or lack thereof) it travels through, leaves 500 Radioactive Contaminant 'germs' in the element behind. In a vacuum it still loses Radbolts, but the vacuum cannot house any germs.

The Radbolt projectile is naturally radioactive, but regardless of the number of Radbolts inside it will always emit only 2 rads/cycle.

Radbolts will impact on Window, Airflow and Mesh Tiles, but not on Pneumatic Doors.

Radbolt impacts
When a Radbolt hits something there will be a momentary explosion of rads, but even 500 Radbolts only result in a minute amount Radiation absorbed by a nearby Duplicant since it only lasts for less than a second.

Even a projectile with 0 Radbolts can still impact.

Duplicants, Critters and other Radbolts
Duplicants and Critters will take 20 damage points when hit with a Radbolt projectile, regardless of amount of Radbolts in the projectile.

The remaining amount of Radbolts will get converted to 4726.85°C hot Nuclear Fallout in gram, containing 500 Radioactive Contaminants plus 500 per radbolt.

Solid Tiles
Regardles of the amount of Radbolts, when hitting a Wall, they only leave behind 500 Radioactive Contaminant germs, similar to what happens when they traveled through it.