Versions/TU-210794

Update Information
There are still a number of things we want to fix/tune in the preview, so we have a new target release date for the Thermal Upgrade on May 29th.

For now we have a bunch of fixes and changes today. Thanks for all the great feedback and bug reports, please keep them coming!
 * fertilization tuning, plants require more fertilizer, fert maker produces less
 * bristle blossoms have a lower max temperature
 * dupes should no longer get stuck trying to go through locked pneumatic doors
 * dupes should no longer get stuck trying to attack creatures that are no longer in reach
 * loading a save game from the main menu no longer causes music to behave strangely
 * plants should no longer fail to produce their crop if they become stifled/died soon after being harvested
 * geysers should spawn once again(they will still sometimes become ridiculously overpressurized)
 * zero mass falling liquid should no longer cause a crash
 * coal generator should take much longer to overheat
 * himble reeds should properly grow when submerged and be stifled when exposed
 * pufts should no longer fail to produce slime
 * mush bars should now give you diarrhea
 * iron gut should now actually prevent disease, instead of causing it
 * doors should properly deconstruct and no longer leave behind magical untranslated steel
 * deconstructing a building which had a missing foundation when loading a save game should no longer crash the game
 * pausing the game for a long time while in an overlay should no longer cause the game to run out of memory
 * support for language specific fonts(more details can be found here)    support for chinese character set using a language specific font