Versions/QLM3-322848

Hotfix 322848

 * Fix Smart Battery automation descriptions and tooltips
 * Liquid Fan has been deprecated (can no longer be constructed)
 * Water and ice transition correctly inside Ice Maker / Icedro Fan
 * Balancing of Ice Maker / Icedro Fan heat and power usages
 * Squeamish now actually can't roll with a Caring interest
 * Gastrophobia and Gourmet can no longer roll together
 * Duplicants were earning skill experience at about 3x the rate they were tuned to, now the algorithm has been corrected.
 * Sick dupes will not wait for treatment at a doctor station if they are the only available doctor
 * Add dupes in space to consumables, priorities, skills and vitals screen
 * Dupes in space appear faded in these screens
 * Reorganize astronaut skills on the skill screen
 * Critters will no longer pass through doors set to "auto", even if a duplicant has opened it. They will pass through doors set to "open" though
 * Mods button is always active, instead showing a message if no mods are installed.
 * Pacifist trait no longer prevents digging Skills from being learned
 * Outer Space sounds will "calm down" around constructed bases
 * Gravitas Facility has its own ambience
 * Tweaked Drywall placement sound
 * Red Alert and Yellow Alert overlays no longer interfere with each other
 * Adjusted Yellow Alert sounds, added an activation sound for "!!" priority
 * Activating the Materials overlay no longer causes building plans to hide behind the ground
 * Mod preview images download correctly
 * Game restarts correctly after a mod is installed
 * Mods under development can now be placed in Documents/OxygenNotIncluded/mods/dev/ . This will cause crashes and restarts to be handled slightly differently, to make iterating on mod development easier.
 * Duplicant portraits in the UI once again wear hats!
 * The top-left HUD element that used to show immune levels now counts sick duplicants
 * Added sounds to Icedro Fan
 * Steam Turbine can now get Engie's Tuneup
 * Can now rename storage lockers