Versions/SI-288927

Update Information

 * Rockets no longer disappear when animating off and onto the world
 * The deconstruct tool should only re-prioritize those things in active layers.
 * Health bars are correctly flipped for flippable buildings
 * Jet Suits are now made from steel
 * Liquid Conditioner is no longer invincible
 * New Database entries added
 * Added Shove Vole babies
 * Shove Vole eggs have correct lifespan
 * High-end materials can now be used as Raw Metal as well as Refined Metal.
 * Increased the Overheat temperatures for the new metallic elements
 * More elements can be used on the Temp Shift Plate
 * "Simple Tastes" and "Gourmet" modifiers are correctly applied now
 * Pipes and Vents can now go all the way to the edge of the map
 * Showers once again consume/produce water
 * Research screen "search" box can be localized
 * Dupes will no longer continually try to return a suit if chores on the other side of the dock have lower priority.
 * Molecular Forge takes more power
 * Surface POI should no longer get destroyed by meteors
 * Dupes will no longer continue flying if Jet Suit is unequipped while airborne
 * Meteors now emit CO2 instead of Rock Gas to prevent small bits of ore from accumulating
 * Regolith Meteors now only stack regolith to a certain depth.
 * Meteors do less ground damage overall, preventing premature surface destruction
 * Fix pathfinding underwater when passing a suit checkpoint
 * Fix crash when a mole spawns near the edge of the world
 * Dupes will return the correct suit type to a locker
 * Dupes are now allowed to leave any checkpoint if already wearing a suit
 * New Gas Emptier art
 * Updated Jet Suit checkpoint art
 * Construction material is properly auto-selected in Sandbox/Debug
 * Breath/Fuel bars will no longer turn on after viewing an overlay
 * Add Steam Engine sound effects
 * Ore is now merged into the world if it's buried under the same element, i.e. regolith ore getting buried in a regolith tile is absorbed into the tile