Talk:Solid

Cleanup
This page is a rawdata table, which is exported directly from game data. Although a useful document, it is not usable or readable for most Wiki Readers. The Wiki is built to simplify complex topics. This table should be made easier to read: A column should be added with the rawdata names in plaintext, a column with the corresponding wiki article linked, and the decimal values should be rounded to a reasonable number of decimal places.Captain Eek (talk) 07:18, 30 May 2017 (UTC)

Three years later this table stills looks like a huge chunk of unsorted data. Besides some rows of uncertain value (unused materials, and technical entries like PhosphateNodules and SteelDoor), I guess we should remove some columns to make it easier to find the important information, and possible to keep track of the up-to-dateness. What's with the following ones?
 * Gas Surface Area Multiplier: What does this actually mean/do? Is it of any relevance to the player? If so, explain it.
 * Electrical Conductivity: Does this have any effect at all? To all my knowledge, only wires conduct electricity, and all wires do it the same way.
 * Strength: What does this mean in this context? Doesn't look like it would affect e.g. digging speed or the stability of tiles against pressure.
 * Default and max values for temperature and mass: Well, needed for the game itself, but is this really of any interest for the player? I only care for the actual values in my map, don't I? EDIT: The max mass actually is useful to know, as explained above the table.
 * Hardness tier: Looks like it is completely redundant to the hardness value.
 * Molar mass: I don't know if this is important. (However, the lists for Gas and Liquid also do have similar columns.)

Thanks for any input/opinion/clarification. --Yms444 (talk) 10:47, 6 April 2020 (UTC)


 * I appreciate that there is a lot of information. Personally I feel wiki is a repository of information. Despite the fact that some of the data isn't used ingame, it is still in the game and there is merit in keeping it. We can reach a compromise by keeping the data but collapsing the columns that are less useful. Chintam (talk) 22:26, 6 April 2020 (UTC)


 * Afaik for current game version (AP-399948), some are obsolete but some are still useful info though.
 * Gas Surface Area Multiplier is used in the formula for Thermal Conductivity computation e.g. Snow melts faster when it exposes to gas.
 * Electrical Conductivity was removed entirely from the game file for such a long time ago.
 * For Strength, the more the value, the more resistance to external force e.g. liquid pressure when use as a Tile.
 * Default Temperature and mass are mainly used for world generating process and Debug Tool.
 * Default Temperature also used as an initial temperature of the ore retrieved from outer space.
 * In the past, Max Mass was used as the determination of Natural Tile or Debris transformation. At present all solid always transformed into natural tile form regardless of the mass.
 * Hardness Tier is currently commented out (flag as unused) in the game file.
 * Molar Mass is used in some Mod e.g. Floatation by Heinermann in the Steam Workshop.
 * The table indeed needs an overhaul update and redesign. In addition, the raw data is from OxygenNotIncluded > OxygenNotIncluded_Data > StreamingAssets > elements > solid.yaml (Anyone can open the file with Notepad or text editor program). --Ozcuraz (talk) 04:29, 7 April 2020 (UTC)