Versions/SI-289327

Update Information

 * Increased the number of Shove Voles that spawn in a world
 * Jet Suit Locker has a status if there isn't enough fuel available
 * Jet Suit Locker O2/Fuel indicators are hooked up
 * Jet Suit Locker correctly determines if a suit is fully filled
 * Loose ore now exchanges heat with the tile beneath it, even if it's not in a vacuum
 * Rockets will not launch if their path to space is obstructed
 * Conduits no longer kill all disease inside them
 * Jet Suits require petroleum to fabricate and come pre-fuelled.
 * Revised art on Liquid Storage
 * Gas and Liquid elements now have proper colours in the codex and recipes
 * Fixed stretched side screen for refinery buildings
 * Thermite renamed to Thermium
 * Database revisions
 * Command Module no longer fetches infinite suits
 * Steam and Hydrogen engines are no longer stackable
 * Attachable buildings (i.e. rocket parts) now show a proper warning if they can't be placed
 * Updated artwork on Jet Suit buildings
 * Adjusted recipe for Superinsulator (abyssalite + isoresin + fibre)
 * Adjusted recipe for Supercoolant (gold + petroleum + fullerene)
 * Gas Emptier art revisions
 * Gas Emptier building size matches updated artwork
 * Research screen search filter updates in realtime, searches descriptions as well as names
 * Telescope is no longer a research station; used to analyze space destinations
 * Basic Rocketry no longer requires orange research points
 * Hooked up Jet Suit visual effects
 * Updated main menu animations
 * Altered scene layering to accommodate the Vole -- please let us know of any weirdness!
 * Ore from the Oxylite Refinery appears on the correct layer
 * Vole diet drastically increased to convert meaningful amounts of ore into meaningfully sized tiles
 * Reduced the mass of Regolith meteors by about half
 * Vole heat range increased to 400C (comfort) and 500C (fatal)