Game Mechanics

Game Mechanics are the rules that govern how the game works. While some mechanics are grounded in real-life physics, Oxygen Not Included is only a game with a limited simulation. In particular, the simulation only loosely respect conservation of energy.

Basics

 * Buried Object
 * Controls
 * Cycles
 * Game Settings
 * Save file locations
 * Units

Core mechanics

 * Atmospheric Pressure
 * Consumables
 * Decor
 * Elements
 * Element Emission
 * Food Quality
 * Gas Plumbing
 * Germ
 * Light
 * Lore
 * Meteor Shower
 * Morale
 * Overheating
 * Power
 * Red Alert
 * Stress
 * The Void

Advanced mechanics

 * Bridge Tricks
 * Exploits
 * Flaking
 * Modding
 * One element per cell rule
 * Thermal Conductivity
 * Tile of interest
 * Unusual uses of Gameplay Mechanics