Versions/EX1-462698

Update Information
Hi everyone, thanks for all the bug reports and feedback over the weekend! Today's patch includes a trio of new buildings, the Meter Valves! Use these to limit flow down a pipe, vent, or conveyor to a specific amount using automation!

New and Improved

 * Added Gas Meter Valve, Liquid Meter Valve, and Conveyor Limiter buildings.
 * Known issue: Conveyor Limiters can't transfer less than 1 unit (or kg) of solid material
 * All sanbox tools now have their own icon
 * Added Uranium Ore mining and movement sound effects
 * Radbolt Generator sidescreen now shows radbolt production progress bar
 * Small visual changes and added text label to radbolt direction selection panel.

Bug Fixes

 * Fix crash that could occur if trying to load a world whose data no longer exists (i.e. a mod world)
 * Fix some cases where a rocket would not correctly attach to the Rocket Ports on landing or disconnect on takeoff
 * Launchpads now connect to Rocket Ports through each other in chains, so you can reliably have launchpads share ports
 * Fix crash that could occur if a Launchpad was selected when its rocket takes off
 * When a Spindly Grubfruit plant transforms into a Grubfruit plant, it is no longer an unknown mutation (existing saves may still see unknown plants until the next time that transformation occurs)
 * Non-crop plants now also have an ambient radiation limit
 * Rockets would sometimes wipe out each other's conduit endpoints, resulting in e.g. fuel tanks not getting fuelled
 * Add check on the main menu that prevents crashing if the newest save file is corrupted or otherwise problematic
 * Buildings and objects which have been marked "Empty Storage" now save/load the errand properly
 * Improved interact animation for the Botanical Analyzer
 * Minor art revision to the Niobium Geyser