This article contains outdated information that is inaccurate for the current version. It was last updated for EX1-452481. Unreflected changes in the discussed game mechanics are detailed here: EX1-455425 • U38-486708 |
Basic buildings only require the appropriate resources to be built. More advanced structures may be built after completion of the appropriate research at the Research Station, Super Computer and Virtual Planetarium.
Special |
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Base[ | ]
Basic buildings focused on resource storage and increasing duplicant mobility.
Oxygen[ | ]
Buildings focused on oxygen production, cleaning and converting.
Power[ | ]
Buildings focused on power generation, storage, powering machines.
Food[ | ]
Buildings focused on food production and storage.
Plumbing[ | ]
Plumbing focuses on the duplicants hygiene and the movement of Liquids.
Ventilation[ | ]
Ventilation focuses on the movement of Gases.
Refinement[ | ]
Refinement focuses on turning waste materials into useful ones.
Medicine[ | ]
Medicine focuses on duplicant's health and curing Diseases.
Furniture[ | ]
Furniture focuses on managing duplicant's stress through improving morale or decor.
Stations[ | ]
Stations focus on research.
Utilities[ | ]
Buildings focused on heating or cooling.