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This article has not been revised for the current version (U51-600112). It was last updated for CS-460672. It may contain inaccuracies.
This article has not been revised for the current version (U51-600112). It was last updated for CS-460672. It may contain inaccuracies.

Mealwood is a food plant that grows from a Mealwood Seed.

Food[]

It produces Meal Lice which is edible or can be further cooked into Liceloaf or Pickled Meal.


600 kcal / 3 cycles = 200 kcal/cycle/plant. Thus each Duplicant requires about 5 Mealwood plants.

Consuming as Liceloaf has a bonus of (1,700/1,200) ≈ 1.4. 200 kcal * 1.4 = 280 kcal/cycle/plant. Dupes need around 1,000 kcal/cycle, so you need around four plants per dupe. While Pickled Meal does not provide an increase in Calories, the increased storage times will allow you to build up your food reserves before you're able to build a refrigerator. Making it also provides training in Cooking for your future dedicated Chef.

The advantage of Meal Lice is that it is simple to grow. Together with Dusk Cap, it requires no irrigation of any kind. It also only requires dirt as its fertilizer, and doesn't require extreme temperatures. This makes it useful in the early game, when the Forest Biome's minimal water must be spent efficiently. However, it should be noted that despite the ease of obtaining Dirt, sustained farming of Mealwood requires a perpetual source of dirt, since composting rotten Meal Lice is unable to replenish it. While Quality foods also provide higher calories, the amount of calories in the Mealwood is still more than enough to supply even a fairly populous base, so the main reason to improve your farms away from Meal Lice is for the increased Morale bonus.

Growth[]

Mealwood requires temperature range of 10 °C - 30 °C, and air pressure of 150 g - 10 kg. It requires Oxygen, Polluted Oxygen or Carbon Dioxide atmosphere.

Wild[]

A wild Mealwood takes 12 cycles to grow to maturity.

Domestic[]

Mealwood can be planted in a Planter Box, a Farm Tile or a Hydroponic Farm. It needs to be fertilized with 10 kg/cycle of Dirt.

A domestic Mealwood takes 3 cycles to grow to maturity.

Mealwood can be planted from Mealwood Seeds acquired from digging wild Mealwood or uncovering buried objects.

Notes[]

  • Meal Lice is less calorie dense than most other food items: a single kilogram of Meal Lice is only 600 kcal (for comparison, a 1kg Frost Bun is 1200 kcal). However, this is only really relevant for Storage capacity, and possibly producing Rot Piles.
  • A Mealwood Plant has a decor value of -10 with 2 tiles radius.

Mutations []

Variant Production
(kcal)
other Radiation Range Life cycle Temperature range Fertilizer
(Dirt)
kcal/cycle kcal/ kg Dirt
harvest drop harvest drop
Original Domesticated 600 0 ↔ 460 3 20K
(10°C ↔ 30°C)
10kg 200.00 85.71 20.00 8.57
Original Wild 600 0 ↔ 460 12 20K
(10°C ↔ 30°C)
0kg 50.00 37.50 - -
Blooming 600 25 ↔ 460 3 20K
(10°C ↔ 30°C)
10kg 200.00 85.71 20.00 8.57
Bountiful 1200 requires 200 Lux 25 ↔ 460 3 20K
(10°C ↔ 30°C)
12kg 400.00 171.43 33.33 14.29
Easygoing 450 25 ↔ 460 3 30K
(5°C ↔ 35°C)
5kg 150.00 64.29 30.00 12.86
Exuberant 600 requires Darkness
10000 Food Poisoning on crop
25 ↔ 460 0.75 20K
(10°C ↔ 30°C)
15kg 800.00 126.31 53.33 8.42
Juicyfruit 600 drops on floor upon ripening 25 ↔ 460 3 20K
(10°C ↔ 30°C)
12.5kg 200.00 200.00 16.00 16.00
Leafy 600 requires 1000 Lux 25 ↔ 460 1.5 20K
(10°C ↔ 30°C)
12.5kg 400.00 109.09 32.00 8.73
Licey 1200 25 ↔ 460 3 20K
(10°C ↔ 30°C)
12.5kg 400.00 171.43 32.00 13.71
Specialized 900 25 ↔ 460 3 10K
(15°C ↔ 25°C)
10kg 300.00 128.57 30.00 12.86
Superspecialized 1200 25 ↔ 460 3 4K
(18°C ↔ 22°C)
10kg 400.00 171.43 40.00 17.14
Wildish 600 25 ↔ 460 13.5 20K
(10°C ↔ 30°C)
1kg 44.44 34.29 44.44 34.29

Gallery[]

See Also[]

  • Agriculture Guide
  • Food Guide