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* [[Versions/LU-356355|Launch Update]]: renamed from "kindness" to "medicine". |
* [[Versions/LU-356355|Launch Update]]: renamed from "kindness" to "medicine". |
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* [[Versions/OC-254439|Occupational Upgrade]]: introduced. |
* [[Versions/OC-254439|Occupational Upgrade]]: introduced. |
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+ | [[zh:属性/医疗]] |
Latest revision as of 16:00, 19 January 2022
This article has not been revised for the current version (U51-600112). It was last updated for LU-356355. It may contain inaccuracies. |
This article has not been revised for the current version (U51-600112). It was last updated for LU-356355. It may contain inaccuracies.
This article has not been revised for the current version (U51-600112). It was last updated for LU-356355. It may contain inaccuracies.
This article is a stub. You can help Oxygen Not Included Wiki by expanding it. |
This article is a stub. You can help Oxygen Not Included Wiki by expanding it.
Medicine is an attribute of a duplicant.
Effects | Trained |
For each level of this attribute, the duplicant gets:
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The duplicants can increase this attribute by:
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Skills | Traits |
This attribute can be raised with the following skills:
Medicine Compounding (+2)
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Other | |
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Version History[ | ]
- Launch Update: renamed from "kindness" to "medicine".
- Occupational Upgrade: introduced.