It has been suggested that this article or section be merged with Duplicant.
Morale is needed to keep duplicants happy. The exact morale needed to do so is based on the duplicant's job. Poor morale will rapidly increase their Stress until they break, so it is recommended that upper level jobs are saved until several morale improvements are made.
As of "Meep's Mandatory Recreation Content Pack" Upgrade, if duplicants have a morale higher than expected, they can become Overjoyed, giving them short lasting but strong buffs, such as higher skills, improvements to buildings' decor, etc...so if one wishes to have overjoyed duplicants, it is recommended to make a lot of furniture buildings as well as Recreation rooms to keep duplicants overjoyed more often.
Morale table[]
Name
Morale
Duration (cycle)
Use time (sec)
Note
Visited Space
5
10
Also buffs all skills by +3
New Hope
1
3
Available for the starting 3 duplicants when game starts, can not be acquired again later.
Latrine
1
1.1
Bathroom
2
1.1
Mess Hall
3
1.1
Great Hall
6
1.1
Park
3
0.4
Park and Nature Reserve are mutually exclusive, the timer will reset and you dupe will get the benefit of it's most recent interaction from only one at a time.
Nature Reserve
6
0.4
Nature Reserve and Park are mutually exclusive, the timer will reset and you dupe will get the benefit of it's most recent interaction from only one at a time.