|This article contains outdated information that is inaccurate for the current version. It was last updated for EX1-444349. Unreflected changes in the discussed game mechanics are detailed here: EX1-455425 • FA-471618|
Nuclear Waste is a highly toxic liquid full of radioactive contaminants. It also emits a lot of radiation, several hundred rads per second. It vaporizes into Nuclear Fallout at 526.9°C and solidifies into Solid Nuclear Waste.
- Produced by Research Reactor
- Formed in a reactor Meltdown: This is generally a terrible way to get Nuclear Waste.
- Radbolt Engines emit Nuclear Fallout, which cools and turn into Nuclear Waste afterwards.
- Beetas drop 1000g upon death.
Nuclear Waste emits considerable radiation that can be absorbed by Radbolt Generators.
As a Coolant
It's massive Specific Heat Capacity of 7.440 (DTU/g)/°C and Thermal Conductivity of 6 (DTU/(m*s))/°C are second only to Super Coolant with an temperature range of 500 °C makes it an exceptionally good coolant.
Usage for heat deletion
Nuclear Waste has a high thermal capacity at 7.440 while its liquid state. Nuclear Fallout only has a SHC of 0.265. Since it vaporizes at 526.9°C and condensates back into Nuclear Waste only at 66.9°C, it can serve as an option for massive heat deletion. Compared to a steam turbine there is no power reclaimed from this heat, and compared to ethanol has a much greater heat deletion potential but at much higher temperatures.
Cooling 10kg of Nuclear Fallout down from 528.9°C to 64.9°C equals 1,229.6kDTU,
heating 10kg of Nuclear Waste up from 64.9°C to 528.9°C equals 34,521.6kDTU, about 28 times more.
These values may still be subject to change.
Be aware the radiation emissions and Radioactive Contaminants can be problematic.
The storage of Nuclear Waste in containers, like the Liquid Reservoir, should be discouraged and minimized. Any Nuclear Waste that is placed into a storage container will spontaneously eject itself after it has sat in the storage for a cycle, spilling its contents into the world. For this reason, Nuclear Waste can only be consistently stored in open pools.
As of update 461084, this behavior of Nuclear Waste ejecting itself from containers forms the basis of a duplication glitch using Pitcher Pumps. Since Pitcher pumps are simulated as storage buildings when placed in liquid, Nuclear Waste can spontaneously "eject" itself from the pitcher pump. But this ejection doesn't delete the existing waste when it creates new waste, resulting in the waste becoming duplicated.