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Rooms are created by completely surrounding an area with tiles and doors. It can also include unmined minerals, metals, and sand as part of the surrounding structure, but not materials that disappear over time such as Bleach Stone or Oxylite.

Specialized Rooms give bonuses to Duplicants, and have specific requirements. The Room Overlay (default key: F11) shows which rooms are recognized, requirements for specific rooms, and what each "Miscellaneous" room could potentially become if the conditions are satisfied.

For example, a barracks is as simple as a cot enclosed in a room, size from 12 to 64 tiles, and no industrial machinery inside. Beds in a barracks will restore additional stamina for Duplicants when they sleep there.

Room Criteria and Effects Edit

Roomsizerequirementseffects
Miscellaneousany Enclosed by wall tiles and doorsNo effect
Latrine12-64 Toilet, Wash station, No industrial machinery Stress relief bonus, Morale: +1
Washroom 12-64 Flush Toilet, Plumbed wash station, No Outhouses, No industrial machinery Morale: +2
Barracks12-64 Single bed, No industrial machinery Stamina recovery bonus, Morale: +1
Bedroom 12-64 Single Comfy Bed, No Cots, No industrial machinery, Decor item, Minimum height: 4 tiles Morale: +2
Mess Hall12-64 Mess Table, No industrial machinery Stress relief bonus,

Morale: +3

Great Hall 32-120 Mess Table, No industrial machinery, Decor item: +20 Decor, Recreational building Morale: +6
Massage Clinic 12-64 Massage Table, No industrial machinery, Decor item Stress Relief
Hospital12-96 Medical equipment, Toilet, Mess Table, No industrial machinery Quarantine sick Duplicants
Power Plant12-96 Power Control Station Power production increase
Greenhouse12-96 Farm Station Accelerated plant growth
Stable 12-96 Grooming Station Domestication speed increase
Recreation Room12-64 Recreational building, No industrial machinery, Decoration item Stress relief bonus
Park 12-64 Park Sign, At least 2 Wild Plants, No industrial machinery Morale: +3
Nature Reserve 32-120 Park Sign, At least 4 Wild Plants, No industrial machinery Morale: +6
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